Adding objects to the model

First of all, we model the ClientZone and ServerZone networks. We also connect them, since hosts in them are able to communicate with each other.
To add an object to our model, drag it from the Object Explorer list to the right onto the main canvas.

When the Network object is added to the canvas/model, it will look like the following;

Renaming an object, which is recommended, is done by clicking the object or pressing the F2 button.

Rename the Network object to ClientZone. Add another Network object and rename it to ServerZone.

What’s Next